About Me
I like creating video games with Godot, Unity, and Unreal Engine. Programming and design often go hand in hand when developing video games. I believe that the best way to learn is to build something.
I'm current a student at Texas A&M University, studying Visualization with experience with both software and game development. On the software side, I've used Arduino, AWS, C#, C++, CSS, HTML, Git, Figma, LLM, Java, Kotlin, JavaScript (React, TypeScript), Linux, Python, and PyTorch. On the design side, I've used After Effects, Houdini, Illustrator, Figma, Maya, Renderman, Substance, Photoshop, Unreal, and Unity.
Work Experience
Software Engineering Intern
Optimized Nike mobile app for Android
Technologies:
Winter Software Engineering Intern
Built responsive user interfaces and implemented new features
Technologies:
Design Technologist Intern
Created Figma plugin to export designs to TCL RayNeo X2