About Me

I like creating video games with Godot, Unity, and Unreal Engine. Programming and design often go hand in hand when developing video games. I believe that the best way to learn is to build something.

I'm current a student at Texas A&M University, studying Visualization with experience with both software and game development. On the software side, I've used Arduino, AWS, C#, C++, CSS, HTML, Git, Figma, LLM, Java, Kotlin, JavaScript (React, TypeScript), Linux, Python, and PyTorch. On the design side, I've used After Effects, Houdini, Illustrator, Figma, Maya, Renderman, Substance, Photoshop, Unreal, and Unity.

Work Experience

Software Engineering Intern

Nike
2025

Optimized Nike mobile app for Android

Technologies:

Kotlin Ruby Android Studio JFrog Artifactory SauceLabs TestFairy Jenkins

Winter Software Engineering Intern

Sennu AI (YC W25)
2024

Built responsive user interfaces and implemented new features

Technologies:

React JavaScript TypeScript Figma CSS HTML

Design Technologist Intern

Amazon
2024

Created Figma plugin to export designs to TCL RayNeo X2

Technologies:

JavaScript HTML CSS TypeScript C++ Figma API AWS S3 AWS Lambda AWS CloudWatch Python Kotlin Android Studio Arduino
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