About Me
I like developing video games and since programming and design often go hand in hand when developing video games, I really like the combination of art and programming. Aside from programming, I enjoy drawing, painting, and playing my electric guitar. I believe that the best way to learn is to build something.
I'm current a student at Texas A&M University, studying Visualization with experience with both software, frontend, and game development. On the software side, I've used Arduino, Agile, AWS, C#, C++, CSS, Docker, Firebase, Git, HLSL, HTML, Java, Kotlin, JavaScript (Node.js, React, TypeScript), Jenkins, Jira, Linux, LLMs, MongoDB, MySQL, Plastic SCM, Perforce, PostgreSQL, Python, PyTorch, REST API, Ruby, and Swift. On the more creative side, I've used After Effects, Blueprints, Figma, Godot, Houdini, Illustrator, InDesign, Maya, Renderman, Substance, Photoshop, Unreal, Unity, and ZBrush.
Work Experience
Software Engineering Intern
Nike
Optimized Nike mobile app for Android
Winter Software Engineering Intern
Sennu AI (YC W25)
Built responsive user interfaces and implemented new features
Design Technologist Intern
Amazon
Created Figma plugin to export designs to TCL RayNeo X2